GT Sport PS VR Gameplay | PS Underground

GT Sport PS VR Gameplay | PS Underground


SID: Very impressive and I’m
not even in the PSVR headset.
Zac immediately got a visceral
reaction to this when he first
put it on, and he’s
adapted quite well I’d say.
RYAN: Good job, Zac.
ZAC: Hey, thanks, guys.
I really am sorry for whoever
has to use this headset next
because I literally am sweating.
[LAUGHTER]
[INTRO MUSIC PLAYING]
SID: All right.
Welcome back to
PlayStation Underground.
We are here checking out
GT Sport on PlayStation VR,
one of the standout experiences
you can experience on
PlayStation VR.
And, actually, Mr. Zac Minor
over there doing the honors.
ZAC: Hey, guys.
SID: So tell us a little bit
about what you’re experiencing
in the PlayStation
VR headset right now.
ZAC: I am — I mean, this is
going to sound cheesy —
I’m experiencing Gran Turismo
unlike I have ever
experienced it before.
SID: Is that so?
ZAC: It is so.
I’ve played a fair
amount of Gran Turismo,
and I never play in the cockpit
view for a variety of reasons,
but this completely changes the
way that I’m interacting with
the game.
There is — it feels
like I am — oh my gosh.
RYAN: Glancing against a wall.
ZAC: It feels like I have way
less power over what I’m doing
in the sense that I am finally
recognizing the true power of
these machines that I am inside.
SID: Interesting.
ZAC: When I play on the hood cam
where you’re not seeing the car
at all —
and there’s a sense of you’re
just kind of driving through
this environment with a variety
of physics systems at play,
but here it’s really look at all
this engineering and
manufacturing that I’m
just trying to
wholeheartedly control.
It’s really kind
of overwhelming.
SID: Interesting here to see
as well Polyphony Digital,
they are known not only known
for their sort of visual
fanatic perfectionism.
They have incredible
detailed car models.
It’s something
they’re really known for,
but also really known
for their visual prowess,
their graphical engineering.
They have incredible technical
expertise and just interesting
to see this sort of
long-standing studio considered
masters of the craft really
tackle what the hot new gaming
graphics
technology is here in VR.
RYAN: Yeah. Absolutely.
The thing is, that visual
prowess extends to not only the
VR mode, but the standard
mode, the environments,
the tracks, the car’s
interior and exterior.
No matter where — kaboom — no
matter where you look in Gran
Turismo Sport, you’re going to
see something that just looks
visually spectacular.
SID: Tremendously realistic.
They’re known for being
incredibly detailed about how
they use lighting; incredible
detail in their lighting,
great frame
rates, just the works.
So definitely one of the
more visually spectacular VR
experiences you can check out
right now with PlayStation VR.
And I don’t want to sell short
another mode that you can play
in VR which is the go-karts.
We checked that out
just a few minutes ago,
and that is a whole different
experience where you are sort of
exposed to the elements as
you whip down these racetracks.
So also very, very cool way
to experience GT Sport in VR.
RYAN: And from the safety of
your own couch, Sid Shuman.
ZAC: This is seriously making me
kind of
start sweating a
little bit, guys.
This is pretty intense.
RYAN: I mean, I’m always
overwhelmed in cockpit view in
racing games because you’re
right there like Zac said.
You’re surrounded by this
extremely powerful machine,
hurdling down the
Tokyo expressway.
So in VR that’s just going
to enhance that so much,
and it’s really intense.
SID: I got to say, Zac actually
doing a pretty good job.
I would not be
performing this well,
especially under pressure.
RYAN: I would not — well,
I just can barely drive.
ZAC: It’s really amazing how
having to kind of look around to
look in your rearview mirrors
actually changes the experience
instead of just having
the immediate glance.
SID: Yeah.
ZAC: Like, I actually have to
move my head to look at that.
And, again, it just kind of
shifts the balance of power
between the player and the car
and the environment
in a really interesting way.
SID: Next up I would
love to see Polyphony add,
like, a driver’s school test
where you could do parallel
parking and really have to
swivel your head around to
capture the full
experience of driving.
But maybe — we’ll probably
going to have to wait for some
other day to see
something like that.
RYAN: You really want
to parallel park in VR?
SID: I mean, it has
ramifications
for student
drivers and things.
I think it could
actually be really cool.
RYAN: It could be a
learning experience.
You could play
this in school, Sid.
SID: That’s right.
It’s educational, right?
Video games as
educational tools.
But anyway.
Really very impressive and I’m
not even in the PSVR headset.
Zac immediately got a visceral
reaction to this when he first
put it on, and he’s
adapted quite well I’d say.
RYAN: Good job, Zac.
ZAC: Hey, thanks guys.
I really am sorry whoever has to
use this headset next
because I literally am sweating.
[LAUGHTER]
RYAN: That’s just the power
and precision of PlayStation VR.
SID: That’s right.
That’s immersion at work, Zac.
Should be pointed
out that in GT Sport,
currently VR
gameplay limited to 1v1.
So whether you’re in a go-karts
or racing in sports cars,
you’re racing one other car.
But it’s such an intense
experience that, I don’t know,
it probably wouldn’t bother
me all that much.
It’s just a visual
tour de force, you know.
RYAN: And it’s more intimate
as we were saying earlier.
You get that intimacy of virtual
reality and the intimacy of
doing one-on-one racing.
SID: Just looking at the car
it’s ridiculous,
just the detail.
Again, really shows off
this detail
that Polyphony is known for.
RYAN: Zac, keep
your eyes on the road.
ZAC: That’s it guys.
SID: Nicely done, Zac Minor.
RYAN: Well done.
SID: That’s GT Sport on
PlayStation VR and out now with
some VR gameplay and some ways
to check out some of the super
detailed car models as
well, all in PlayStation VR.
So thank you for joining us as
we tour some of our favorite
PlayStation VR games.
We’ll see you next time.
[OUTRO MUSIC PLAYING]

59 thoughts on “GT Sport PS VR Gameplay | PS Underground”

  1. I got a psvr. And the 1vs1 Mode is so lame. Ai too slow, makes no fun. I want to Play online against others and not only one other car

  2. Really nice and realistic experience albeit it very limited, I wish they done a time trial mode though where you can just keep driving without being kicked out after 1 lap.

  3. Playing with a wheel and PSVR makes for an incredible expereince. This is the only way to play Gran Turismo going forward. Can't express how much freedom you feel driving in VR. Looking forward to new VR content in GTS, and even more so, what is coming with PS5 and PSVR 2 + GTS.

  4. Mi mejores de fans de creadores de video juegos que salga crash bandicoot ctr y tu insanity nuevo por favor mas 15.00 millones de liks papu aplausos 👏👏👏👏👏👏👏👏👏👏👏

  5. It simple, people that don't like the car noise….. when have you drive a half a million $ car…. you comparing normal car vs racing car

  6. Whats with the word ‘Underground’? If its a reference to NFS UG, This track at night reminds me of NFS UG oval track.

  7. at least add more 2 opponent or the possibility to get money , exp , something? you told us gt sport is a vr gamebut is only a trial without reason to exist in the game… was it a demonstration of what you can do and what we can't play?

  8. Anyone experience using psvr got dizzy and like to puke after half and hour or 45 minutes ? Even after wake up the next day … felt dizzy a bit.

  9. I hope the next update focuses on expanding VR support. VR Tour just isn't enough. I want the entire game available to play in VR at least on the PS4 Pro. GT Sport in its entirety in VR is enough to convince me to buy a PS4 Pro.
    I also want seat positioning and additional camera views, too.

  10. This is so amazing in VR, but it is far too limited. No exp, money or milage points at insult to injury. I use each car once, then move on

  11. Stop advertising this as a VR game. No wonder you have 1star on amazon the vr is just pissed upon by polyphony on this game. Don't get this game for vr

  12. Maybe someone with a steering wheel can help me out here. I hook up the wheel and put the VR headset on. Everything’s normal. I start the race and I’m facing the wrong direction inside the car (however everything is fine on the oval track in an American car). I try to reset the position by holding the options button and that doesn’t correct it. Any ideas?

  13. Playing a racing game in VR while standing and using a controller. Ya know….the perfect conditions to discuss physics and game feel….

  14. Unfortunately we have a tour for that mode on GT Sport; need to add some gameplay to add some value to it; some basic things posted in various social networks

    * Add Time Trials with local and online rankings
    * Add Drift that with local and online rankings
    * Add difficulty settings for Single Races
    * Being able to earn credits and mileage when playing
    * Add Custom Races

    After that; consider adding online multiplayer even if limited to head to head races.

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