Narrated D&D Story: How The Party Actually Tried To Get My Character Killed In Game

Narrated D&D Story: How The Party Actually Tried To Get My Character Killed In Game


[Channel Teaser]
How the Party Actually Tried To Get My Character
Killed In Game
I’ve been playing D&D for a decent while.
just two years, nothing too special.
But during those two years I have never felt
so betrayed than in this game.
For a few months I had been scrolling around
a discord LFP server and found this new game
with the 5e system, since it’s the one I
am comfortable with.
For the first session I was a few minutes
late which I felt kind of ashamed of, especially
since I always said in the discord server
“I’ll be on time”, but to my surprise
the people in the voice chat seemed really
nice and understandable.
We start the game.
We all introduced our characters: we had a
human sorcerer, human fighter, human paladin,
and an elf — it was either a wood elf or
eladrin, I can’t remember.
Then there was a bard, and me being a half-elf
drow variant rogue.
I’ve always wanted to play a rogue but in
every group I’ve played with there was always
at least one.
I felt like this time, it was my chance to
try it.
When in game our characters met, my character
got a few “odd” looks from both NPCs and
some other PCs, especially the bard, which
I fully expected since drow in general don’t
have a “good name” and my character in
general looked a little “shifty”.
During our games I was kind of an intelligence
gatherer, feeding important info to our party
plus more.
I never believed in “Lone wolf rogues”
so I always told my party what I’m going
to do, with what I hope to accomplish.
I told my party EVERYTHING, since I wanted
to earn their trust as both a player and a
reliable character.
While in combat some of the other players
seemed to almost always mistake me for a full-drow,
saying, “Don’t you have disadvantage on
that!
We’re in sunlight!” and me and the DM
always had to remind them that I’m only
“half-drow” and they don’t have Sunlight
Sensitivity.
Fast forward a few sessions, at this point
we were level 5, and we discovered that the
sorcerer has some draconic heritage and some
half-dragon is trying to kill him.
This half-dragon managed to ambush us with
some wolves while we were trying to sleep
in our camp, but we left the bard on watch
and he spotted them.
He managed to warn us in time.
When combat started we were not doing well,
bad rolls all around.
The fighter even chipped his sword on his
3rd nat 1.
With some quick thinking I used the Darkness
spell.
Half drow gets it as feature at 5th level
and used it to our advantage to run, but unfortunately
we had to leave most of our gear behind, at
least the stuff that wasn’t on our person.
When we thought we lost them, to my surprise
the paladin described himself grabbing me
by the collar and trying to lift me up, saying,
“What sort of magic was that huh!?
You practice dark magic?!”
I tried to reason with him saying stuff like
“Look, apparently, most drow can do that,
and apparently I can too.
Hey man, the last thing we need to do is fight
each other.
Get a grip!”
After a long conversation the rest of the
party wanted to have a private voice chat
while I scouted ahead to search for any more
danger or a nearby town or shelter.
In between sessions I get messages from the
DM, each making him sound a little bit worried
about something.
He asked things like “What’s your alignment
again?
Neutral Good?
Really?” or “Hey man, what’s your AC and
HP?
Oh…
Okay…”.
Fast forward a few sessions we were again
fighting the half dragon again in a town square,
but this time we were prepared and a little
bit stronger and had an NPC who was “okay”
in combat.
Long story short, we won, but during that
fight I went down taking too many hits from
some archer.
Meanwhile, the bard keeps on casting Healing
Word on either himself, the fighter, or paladin.
I didn’t want to be rude and ask for healing
so I just waited.
Alas, by the time combat ended I almost died
— two fails but 3 saves on my death saves.
Instead of trying to heal me or popping a
potion in my mouth the party decided to interrogate
the basically dead but barely alive half dragon.
The sorcerer spoke: “Why are you trying
to kill me?!
Who sent you?!”.
However, the half dragon was basically drowning
in his own blood and the DM tried his best
to do an impression of it, his last words
were, “I…
He…
Drrra…
Drrra…” and then he died.
During this time the DM had our NPC put one
of my own healing potions in my mouth, waking
me up to see the party gathered around a corpse.
The paladin says, “Drra?… is he talking
about…
Drow?…” and the paladin points his sword
at me, saying, “I knew we couldn’t trust
him!”
Being legitimately confused, I said, “Um…
What?”
The whole party had an argument about who
sent this half dragon and it somehow got pinned
on me.
I tried to defend myself but the players kept
saying,
“We cannot trust him!
He always sneaks around and keeps secrets!”
“What are you guys talking about?
I’ve told you guys everything I know.”
“Um, you 100% do NOT tell us everything.”
That last line kinda made me felt frustrated.
So I described to everyone how.
I take out my shortswords and daggers and
threw them down on the ground and simply walked
up to the paladin, and say, “If this doesn’t
earn your trust, you ca-” Literally before
I can finish he rolls to attack.
Well… shit.
He missed and combat started… again…
The other party members joined in and I assumed
they were going to try to stop the paladin.
Nope!
They were trying to “stop” me.
I was up first and so I picked up my shortsword
disengaged and did a dodge action.
Long story short, it was a 4v1 odds against
me and I was low on hp.
I somehow managed to survive by just dancing
around them with Disengage and took dodge
actions as my action.
I DID NOT want to kill another PC, even if
they were trying to kill me.
Lucky for me, my AC was decently high and
I could block most attacks with the Defensive
Duelist Feat I took.
But I knew I couldn’t survive any longer…
After seeing all odds against me, the DM steps
in.
He says the NPC is joining initiative and
describes how he reaches into his bag and
blows a loud horn, then steps in between me
and the rest of the party, trying to reason
with them and explain how I would never do
such things.
Now, a little backstory on our NPC.
Well, he was apparently a former captain of
the guard, and the horn he blew was to call
for reinforcements.
Only I knew this since I remember him telling
us and, judging by the way how the others
didn’t really care, they don’t remember.
On my turn the DM says: “You get inspiration”.
Bard: “What?
Wait, no, I don’t give him inspiration!”
DM: “It’s a DM inspiration, not bardic;
he can reroll a dice if he wants now.”
Sorcerer: “That is not a thing!
You made tha-”
DM: Quotes the page number on both the DM
Guide and Playershand book.
Soon after, I get a message from the DM: “I’ve
had enough.
Kill them.”
I honestly didn’t want to do it but I attacked
the paladin first.
He went down in one hit thanks to the sneak
attack and since no one took time to heal
themselves, and the fact that the bard used
his last two spell slots on himself and the
sorcerer, everyone was pretty low on hp.
Some town guards came into the scene, demanding
everyone to put their weapons down.
The fighter refused and was unceremoniously
butchered.
The sorcerer and bard didn’t put up a fight
and got arrested.
DM says, “End of session…
I want to talk to the 4 of you in another
voice chat…”
I was… so… confused…
The next day I saw that in the discord the
4 players were not there.
And the DM messaged me, explaining that the
human players all knew each other each playing
Chaotic/Lawful Neutral and suspected that
I was some sort of evil person since in the
fighter’s backstory he was literally stabbed
in the back by another rouge, the sorcerers
parents were enslaved by drow, and the paladin
hated any “dark magic” and vowed to destroy
any and all of it.
Thinking I had some dark magic in me, they
were plotting to kill me and even convinced
the bard to get in on.
The DM tried to convince them to not do it
and they said they wouldn’t, but did anyway.
He also said the half dragon’s last word
was supposed to be “Drajin” which was
the sorcerer’s father and didn’t think
anyone would misunderstand that as “Drow”.
The DM apologized, saying he should’ve told
me sooner or did something sooner and said
he is going to make things up to me by “rebooting”
the campaign with new people.
Which I am still playing today.
Wow.
It sounded like a group of bullies wanting
to ruin a game for someone else.
There is roleplaying and being mean.
At least now the player is in a better group
and isn’t trying to get killed for no reason.
Please let us know what you think and comment
below!
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100 thoughts on “Narrated D&D Story: How The Party Actually Tried To Get My Character Killed In Game”

  1. Unless every single other character had less than 8 int and wis, I'm calling bullshit on so many levels of them even doing that. And they played varying sets of X Neutral? Just… get the hell out with that shit.
    And it was the sorcerer's dad trying to kill them? Burn, the witch.

  2. Dumb question for the commenters, anyone know a good discord to play DnD on? Im very green but id like to try playing and i dont have any gamestores near me

  3. Why do I see the DM as Palpatine tempting the righteous (half-)drow to kill his friend near the end?
    Just to be clear, it was a legitimate reason to do so, I would have listen to that Palpatine as well.

  4. The Paladin couldn't defeat the evil.within himself. And it infected the others.

    That's the role-play I would do. OOC though…those guys are assholes.

  5. Also, if your character thinks the darkness spell counts as dark magic, you're probably playing Lawful Stupid and need to cut it out.

  6. I mean this can be prevented with a proper session 0. If you know that all of the other characters hate drow or dark magic then don't make a character associated with either of those things.

  7. Another awesome story! Sucks the rouge got put into such a crappy group but hey he made it out on top while still trying not to kill them!…..Also this is going to seem weird but does anyone know where a person can find a group of people to play dnd with? Or like the online thing the rouge was playing?? I’ve had a love for dnd for so long but I’ve never actually gotten to sit down and play and actual game so if anyone has any info at all it would be much appreciated!!

  8. So basically a bunch of cunts hating on a fictional race practically beg for Daddy-M's belt by trying to TK a Half Drow Good guy cause they all made a bunch of Edgy "fuck this one race in particular" cunts and can't role play for shit and instead of trying to evolve their character to become less of a cunt decides to double down and are struck down by Daddy-M's belt….

  9. This could have been one of the best methods I have ever seen to create a villain! XD The DM was quite nice about this and as a player, my character would have gone through a lot of changes as a result of this.

  10. Well they had reasons in their backstories to be suspicious, but holy shit did they went overboard, they could have used those things in their backstory as RP elements for the grp but nope.

    i am legimately qurious what was the though process in their heads when they thought lying to DM was a good thing

  11. I’m a new DM, and I understand the frustration that DM was feeling. Having a party basically gang-up and harass a single PC for little to no reason is one of the worst things because it derails the story and alienates a player. I’ve had to basically scold the worst offenders, which was honestly a major headache because I’m not the scolding type. D&D is a game which requires a certain level of trust and respect. Without it, it’s easy for things to become very toxic very quickly.

  12. What a shitty dm to allow things to even come to blows like this in the first place. This is absolutely the time when you would want to railroad the game and do everything in your power to keep the players from coming to blows, or outright just kick the players well before the drama unfolded. The signs were all there too ugh

  13. Having prejudices against other party members is fun…. But only when you either intend for:
    A: Your character overcomes their prejudice by traveling with the ally.
    or
    B: Your character is going to make a villain turn, and become an NPC BBEG for the party later on.

    Having a party where everyone just hates one character and decides to murder them isn't a story. It's like if you made a campaign about KKK members traveling with a black guy, and the finale of the story was that the KKK members lynched the black guy. There's no arc, there's no twist, so it's just boring.

  14. D&D is about making your characters better people, it's about growth! if one player wants to play a Drow Rogue & all other players have issues either with Drows or with Rogues, one of the aims of the party should be overcoming their prejudices, not killing the noob!

  15. my initial thought was that they were a consistent group that had a thing against rogues, that's why nobody became a rogue.

  16. Okay if they just mistrusted the drow, fair enough. Having a group that works together but still butts head leads to some rp. For example, when the paladin accused the drow of working with the half-dragon and the drow dropped his weapons, the paladin could have checked to see if he fully disarmed before reluctantly putting his sword down and saying he can't attack someone who's unarmed even if he did not trust him.

    However, there is a case of taking it too far and really the players looking for a reason to kill the rogue with flimsy excuses. And while we're at it, yes I believe the paladin should have fallen the moment he attacked an unarmed person.

  17. I have had some bad experiences in the t.r.p.g community but that scenario takes the cake of things I've heard and experienced personally and those are the kind of players that make new players and even season players just want to stop playing

  18. On the other hand, there's my party: I have a NE drow bard, there's a LE drow warrior, a NE tabaxi rogue and a LN human paladin (who is mostly stupid enough not to understand we are all bad people). Time to reinforce a stereotype.

  19. Those who were arrested should have died on their way back to town. Killed while trying to escape or something like that.
    All the players left where they dropped, food for the vultures.

  20. After multiple games of session 1~2 ending like this on roll 20 I can say I have never had a DM side with the odd man out. Everything sounded fine until then. 100% online DMs will choose to keep the larger party over the odd man. There is also the fact that players (not the characters) didn't sound malicious at all but the writer was making the claim that they were without any actual evidence. There is also the fact that most DMs do the no internal infighting rule at the beginning of the game. There is so many holes in this story and it sounds so Mary Sue of the writer that it's complete bullshit.

  21. maybe don't role a fucking drow when you have a players backstory "entire family killed by drow"
    "oh I'm going to play as a Gnoll even though Gnolls in this world are known for EATING PEOPLE ALIVE"
    and then pick rouge… like what is this a fucking joke, do you want everyone to not trust you?
    "entire family killed by undead you say, well I guess I'll become a necromancer" is what you did

    half drow also still take disadvantage in sun light
    how the hell do players not know this when they select a race

  22. I think this is the first D&D story like this I've heard where the DM actually intervened. Really wish that was a more standard response when the party starts to bully one of the members.

  23. PvP conflict can be great. If the other PCs had reasons to dislike or mistrust OCs character, that could've made got some good roleplay.

    But in those situations, they should've talked things through OOC to make sure OP was still enjoying himself. And it definitely shouldn't have ended with them trying to kill him. Thank God the DM took his side.

  24. My party acts like, even though they weren't following my character, they knew everything "bad" my character did and, in character, treated my character like shit. I proceeded to say they were racist because my character is brown lol.

  25. Lol when ypur thoughts turn you to play out of alignment. How quickly then turned evil.

    Edit: in 3.5 most of them would have lost alignment and the paly would have lost his abilities maybe even the bard it would depend on the DM.

  26. Unspoken rule of DnD : Never backstab the party or a party member.

    Frankly speaking this is why backstories should be known to each of the players but not each of the characters and even why session 0's are incredibly important to see if the team dynamic is lending itself towards a negative or positive tone.

    Pity that the full effects were felt too late though. Props to the DM for taking responsibility, and to the Player for being the adults in the situation.

    This genuinely made me irritated at the human party members.

  27. There's nothing wrong with player rivalries or fighting or even PvP, AS LONG AS EVERYONE HAS AGREED TO IT. I had a great experience with it in my first campaign, but me and the other player has both agreed to it and made sure the other was comfortable with it beforehand. Nobody should have to deal with bullies like this, it's bullshit and I'm sorry this guy had to.

  28. What happened to Selana I need to know! You promised part three. I wanna know if Bagle ever catches up to her and if so what happens?

  29. The whole time I'm thinking how dickish most dm's I read about online are, but this dm seriously proved me wrong about him. Skal to him!

  30. It's a shame when people try to punish players for playing a rogue, 'because are rogues are evil'. Especially when someone is playing a good rogue that's not a loner.

  31. Hey, I've been wanting to start playing dnd, but I find it overwhelming just trying to put a character together because I don't know many of the ins and outs of different classes, can anyone help?

  32. Happened to me once, but as a barbarian who got nice roles they failed, basically the party i was in was consisted of mainly rp players who hated fighting but me and a rogue loved both, i went with a nice Nordic tribesman, i fought people who insulted them and all of that, anyway they started ploting to kill me and the rogue, they killed the rogue when i wasn't there, then they ploted to kill me, they were a bard, a sorcerer, another bard and a monk, i was berserker and lucky me i got 2 nat 20 in both my attacks which led to me killing the sorcerer and a bard in the first turn, i hated killing a pc, i ve never done it before so i called for a truce, cuz obv i would kill the others without the monk's ki, they tried to backstabbe me by calling the guards on me, but lucky i had good relationship with some sailors cuz i partied with them, well needless to say sadly i had to drop them down, to avenge the rogue who was pretty nice (a trickster).

  33. Seems normal to me. All this betrayal, would be a nice touch if it was actually planned in the story, but that would be a bummer for the betrayed, which is not the point of DnD.

  34. Everyone is like "das bullying! The story is supposed to be fun! :("

    But all those people did was roleplay the characters they created. They had reasons to hate the Drow dude, so they did.

    The game being "fun" isn't more important than sticking to the characters you made. That way of doing things just results in cookie cutter, bland and predictable stories and characters. Like you know, party members meeting at the tavern and then trusting each other for no reason at all, on some kinda quest to save the world. It's just boring.

    PCs not hating/killing other PCs, just because they are PCs is the equivalent of targeting someone's character because you dislike them out-of-character.

    The person really at fault here, is whoever let the Drow dude create a Drow character, without telling them about the problematic backstories of the party members. And, I assume, that'd be the DM. At least assuming that they didn't come up with those backstories after the whole ordeal. Giving them benefit of the doubt

  35. Best. DM. Period.
    This is why I always leave an NPC in the party. Never know when the players are going to be total idiots or jerks.

  36. Man, I would just love to have my Hexblade mixed in with these yahoos. He's actually a pretty decent guy on the whole, but "Dark Magic" is his entire MO.

    They would absolutely be trying to kill him, but well… to put it simply, he is a character that has outlived several others and survived two TPKs. His damage output is great, he's unusually tough for a Warlock, and he's more slippery than a greased eel. And honestly, he's just really good at messing with people.

    It would be great fun to repeatedly make a joke of their idiotic murder attempts.

  37. Poor thinking on the Paladin's fault; lead by action and moral integrity. Not hauling some reputed half-drow by the collar, like some judge, jury and executioner. Also, cause and effect not connected. The rather poor down-side was character deaths / closure of the game / campaign. Not good.

  38. OPs party members sounded like a bunch of a holes. Sorry I've just never been a fan of people having secret backdoor gaming/scheming. At least it had a heppy-ish ending?

  39. Good DM
    Players should have tried communicating out of character about situation. I get the feeling that other players were either way too into their rp or had something against the the drow player irl.

  40. yeah me and my group, anytime we get too into something or take something too serious, we immediately cut game for a second and figure out whats what so theirs no confusion, also, if their is meant to be a silent moment where one character doesn't hear another, we usually just have that player feign ignorance for the sake of role play and such

  41. Why don't people realize that questionable motives or behavior dont immediately justify outright hostility towards another pc.

  42. Great DM. I just don’t understand how a player and especially a group of players think turning on another PLAYER is fun.

  43. In a pathfinder campaign I had something similar my character had say a bad reputation due to an incident in his background and rumors spread by those who orchestrated the incident, well one of the pc's deside hey you know those rumors I'm gonna believe them, rather then the evidence that my Lawful neutral who in truth acted more lawful good, was pure gods damn evil, and attacked me twice, needless to say the rest of the party desided that was stupid, we managed to convince him it wasn't true, later on the player left then returned to the campaign desided he didn't like his second character so killed him off, and I'll be god damned if his next character didn't think I was the route of all damn evil, at that point my character's alignment had shifted to lawful good, kicker is I was an Aasmair with every Aasmair feat and a halo. Aside from the nasty scars both mental and physical he gain from the backstory incident and his rampant alcoholism. I tried to incharater convince his third character by telling them the truth of the incident but it just flew over their head, finally my Pc just gave up trying and ingnore them, in the final battle they went down and my pc revived them cause I'm nice like that.

  44. Even if a player is playing the big-bad, the least you can do as another player is play innocent and pretend they're not. It's funner that way, they get to do cool evil things, you get to do cool good things while fighting off their cool evil things, it's a good time, Jumping the gun and assuming another player is a villain when they aren't, and acting against them because of it is SO no bueno. I'm glad that DM was a good sport and figured out a way to break it up, both in and out of game, for the sake of his players.

  45. I've been a paladin in a party with a full drow who made a point of being shady at one point he was taunting people about him being a drow he was even wanted by the town guards then the dm got the dumb idea to have this mindflayer we killed give me a suggestion with its last action which made me suspicious of the drow so long story short I was fighting him in a trial by combat the dm made my god appear to stop things and put a mark of justice on the drow who decided to leave the party because he didn't want to deal with his punishment and make a new character that being said I think the players were out of line the paladin in this edition knows enough about magic to know there is no real evil alignments in 5th edition spells and several of the race can cast darkness the sorcerer should also know that they were most likely trying to conspire out of character to kill off the one players character and had they not died I would have stripped the paladin of his powers

  46. Roleplay is important but if it undermines the campaign and after not being able to find reason to suspect about a character trought the rules you kepp at it then you got a problem

  47. I have never Dm'd before. But if this occurred I would take it upon myself to have those characters be killed in horrific ways and have their influence follow them into other characters. You have marked all future games for fuckery.

  48. Get rid of a problem and gain some NPCs that can come back with a victem complex about all this and get stabbed all over again.

  49. Its a real shame. These characters arcs couldve been them overcoming their bias towards rogues/drow, or at least become accepting of him.
    How tf do they not know about dm inspiration?

  50. I applaud the DM for stepping in and taking action at the end, though it was a little too late IMO. I've had my share of PC versus PC action, and in the current campaign (Curse of Strahd) there was a point where my Rouge was not at all happy about being handily injured by the (mind controlled at the time) Ranger/Monster Hunter. Our DM stepped in and flat out said he's going to let things play out for a bit but he does NOT condone PvP kills. The other player and I know each other very well though so we assured him it wouldn't go that far at all and was resolved in-game without a single round of combat.

    That sounds like a group of 3 people who, quite frankly didn't like having someone else who didn't go along with how they wanted the story to play out in their narrative view, and bullied others to fall in step.

  51. The party tried really hard trying to make reasons to kill this player. While their characters backstories do give them wiggle room for this behavior it is not acceptable for them to try and kill him. It would have been much more reasonable to kick him out of the party because they can't stand having a half drow rogue who they can't trust.

  52. Actually have someone in a campaign I am playing and he is a troll in other games he has lost us powerful weapons destroyed story lines giving us not the best endings…recently he decided he will troll me a lot and the GM wasn’t having I’m a 7 foot tall human barbarian and he tried stabbing me in the d*ck nat 1 GM “you stab yourself in the d*ck it’s split in half” the rest of the party just walked away expect our wild sorcerer who stood over him eating a GIANT cookie watching the pc bleed out almost

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